Minesweeper is a logic game played on a grid of hidden cells. Some cells contain mines, the rest are safe. You click cells to reveal them. If a cell is safe, it shows a number telling you how many of its neighbors are mines. If you click a mine, you lose. The goal is to reveal every safe cell without triggering a mine.
The game was created by Robert Donner and Curt Johnson and shipped with Windows 3.1 in 1990. It became one of the most-played PC games ever, mostly because it came pre-installed on every Windows computer for about 20 years. The rules haven't changed since then.
The rules are simple. Getting fast takes practice.
Left-click any cell to reveal it. Your first click is always safe - the board is generated after you click so you never hit a mine on the first move. If the cell has no adjacent mines, the surrounding area opens up automatically.
Each revealed cell shows a number from 1 to 8. That number tells you exactly how many of the 8 surrounding cells contain mines. An empty cell (no number) means zero of its neighbors are mines.
When you figure out where a mine is, right-click (or use Flag mode on mobile) to place a flag. Flagged cells can't be accidentally clicked. You don't have to flag mines to win, but it helps you keep track.
If a numbered cell already has the right number of flags around it, clicking that cell reveals all remaining unflagged neighbors at once. This is called chord clicking. It's the main way experienced players speed up their games.
You win when every non-mine cell is revealed. You lose if you reveal a mine. On a loss, all mine locations are shown so you can see where they were.
Read the full guide for more detail. How to Play Minesweeper
Speed comes from pattern recognition, not guesswork. A few habits make a real difference.
Corner and edge cells have fewer neighbors (3 or 5 instead of 8), so the numbers there constrain more. A 1 in a corner means one of only three cells is a mine. You get more information from fewer cells.
The 1-1 pattern along a wall means alternating safe and mine cells. The 1-2-1 pattern means the mine is next to the 2. Once you know them, you stop counting and just see where the mines are.
Placing flags takes time. Competitive players often skip flagging entirely (a technique called NF, or no-flag). They chord-click when needed and otherwise just click safe cells directly. Try it once you're comfortable.
Chord clicking is how you clear large sections fast. As soon as you've flagged the right number of mines around a number, click it to open everything else. Chain several chord clicks together to sweep through the board quickly.
Minesweeper has three standard board sizes. Each one roughly doubles the cell count from the last.
81 cells with 10 mines. Good for learning the rules. Most players can finish a beginner board in 5 to 15 seconds once they know the patterns.
256 cells with 40 mines. The standard size for casual play. Expect 30 to 90 seconds for most games. The bigger board means more patterns to read and more chances for long chord-click chains.
480 cells with 99 mines. The competitive standard. World records are under 30 seconds. For most players, a good expert time is 2 to 5 minutes.