Nerdle is a daily math puzzle where you guess a hidden equation in 6 tries. Each guess must be a valid equation using digits (0-9), operators (+, -, *, /), and an equals sign. After you submit a guess, the tiles change color to show which characters are in the right position, which are in the equation but misplaced, and which aren't in the answer at all.
The original Nerdle was created by Richard Mann, a data scientist, with help from developer Marcus Tettmar. It launched in January 2022, right after Josh Wardle's Wordle (later acquired by The New York Times) went viral. Same concept, different domain: instead of guessing a five-letter word, you guess a complete equation like 48/6-2=6. The keyword "nerdle" pulls over 135,000 monthly searches in the US alone. 91GameStreet is an independent version - not affiliated with the original - with additional modes and bilingual support.
91GameStreet is a free version with 6 game modes, bilingual support (English and Spanish), and detailed statistics tracking. No account required. Your progress saves in your browser. New daily puzzles drop at midnight UTC.
The rules take a minute to learn. The tricky part is the math.
Classic Nerdle gives you a grid with 6 rows and 8 columns. Each row is one guess. Each cell holds either a digit (0-9), an operator (+, -, *, /), or the equals sign (=). You fill one row per guess.
Enter an equation that fills all 8 columns. Both sides of the equals sign must actually be equal. Something like 12+34=46 or 9*8-7=65. If the math doesn't check out, the game rejects it.
After you submit, each tile turns a color. Green means that character is in the correct spot. Purple means the character appears in the hidden equation but you have it in the wrong position. Dark means that character isn't in the equation at all.
Keep the green characters locked in place. Move purple characters to different positions. Don't reuse dark characters. Each guess should narrow down the possibilities. The on-screen keyboard also highlights which characters you've ruled out.
You have exactly 6 attempts. Solve it in fewer guesses and your share score looks better. If you don't crack it by guess 6, the answer is revealed.
Quick tip: The equals sign always appears exactly once. In 8-column Classic, it's almost always in column 5, 6, or 7. Nailing its position early makes everything else easier.
Want the full visual walkthrough with examples? How to play Nerdle
A few habits that help once you know how the game works.
Every equation has exactly one = sign. In Classic (8 columns), it usually sits in column 5, 6, or 7. Your first guess should help you pin down where it goes. If your opener places = in column 6 and it turns green, you've just locked the structure of the equation.
A good opener tests several common digits and at least one operator. 12+34=46 checks six different digits, the + operator, and the = position. Some players prefer 9*8-7=65 to test multiplication early. Pick one and stick with it.
There are four operators: +, -, *, /. If your first guess shows * and / as dark (absent), you know the answer only uses + and -. That cuts the search space dramatically. Two guesses should be enough to know which operators are in play.
A digit showing purple on the left side of the equation probably belongs on the right side, or vice versa. Digits 0 through 5 appear in valid equations more often than 6 through 9, since they show up in more arithmetic combinations.
Both sides of the equation must be equal. If the result (right side) is a single digit, the left side is heavily constrained. If you know the result is two digits, the left side needs operations that produce a two-digit number. This kind of reasoning eliminates more options than guessing randomly.
Six ways to play, all free. Each mode changes the grid size, operators, or pacing.
The standard daily puzzle. 8 columns, all four operators. One new equation every day - everyone gets the same one. Streaks and stats are tracked.
A simpler daily puzzle with 6 columns and only + and - operators. Quicker to solve, same daily reset. Good for warming up.
Unlimited 6-column puzzles with + and -. Same rules as Mini but no daily limit. Play as many rounds as you want, back to back.
10-column equations with parentheses. The hardest mode. Equations like (3+4)*2=14 add another layer of complexity to your guessing.
Classic 8-column rules with a 90-second countdown. Solve as many puzzles as you can before time runs out. Personal bests are tracked.
8-column puzzles filtered by math topic: Algebra (multi-operator), Fractions (division-heavy), Percentages (proportion-style), or Finance (business math).
There are several math-themed Wordle games out there. They each work differently.
In Mathler, you're given a target number and you guess only the left side of the equation. In Nerdle, you guess the full equation including the result. Mathler has fewer unknowns per guess; Nerdle requires you to figure out both sides simultaneously.
Numberle is digits only, no operators, no equals sign. You're guessing a sequence of numbers. Nerdle requires a complete, valid equation. The two games share the color-feedback mechanic but the solving logic is different.
Two pages that go deeper than the summary above.